Shortly after the Gold quest, the Goldsmuggle raid will be finished, therefore finishing Sofia Ortega's first quest. Shortly after you accept the Planks quest, Pirate Penultimo will give you the task of delivering 100 gold to the Pirate Cove. After completing that optional quest, you get another one from Wyndham, this time asking you to build a Lumber Mill and export 4950 Planks. Soon after, you will get another optional quest from Lord Roger Wyndham, involving you building a Fisherman's Wharf and a Teamster's Office. After that, you will receive an optional quest from Lord Roger Wyndham involving building a Logging Camp "(B)efore they make those ghastly coconuts". After completing Penultimo's task, Lord Roger Wyndham will complain about how he ended up as a lowly representative because of coconuts, suggesting that he is allergic to coconuts. After this, normal tasks from the Revolutionaries and The Crown will begin appearing. Right after this, Sofia Ortega will make her appearance and give you the task of having a Gold Mine, and a Pirate Cove, as well as completing the Goldsmuggle raid (This mission will get you +5 Revolutionaries Standing). Shortly after you are given this quest, Penultimo makes his appearance, and will then give you the objective of having a Coconut Harvester and at least 1 Teamster Port with the Deck Hands upgrade. After you build the Rum Distillery, Wyndham will tell you to build Teamster Ports on the 3 islands that are not the island with the Palace on it. After the sugar plantation has been built, Lord Roger Wyndham will tell you to build a Rum Distillery (Note that these tasks can get you a mandate extension or cash for the treasury, and since you start with a good amount of money, it is recommended that you accept the mandate extension). The mission will begin with Lord Roger Wyndham introducing himself and asking you (okay, demanding you) to build a Sugar Plantation. This is the first doable mission of the Tropico 6 missions, and serves as a introductory mission, though it is most likely expected of players to complete the tutorials before beginning this mission (the same applies to all missions). You start the mission with $80,000, 75 Population, and 100% approval (Eras: Colonial) NOTE: THESE MISSION GUIDES WERE MADE USING EASY MODE, FOR EFFICIENCY AND QUICKER COMPLETION, Penultimo of the Caribbean In the mission selection menu, each mission sidebar will show the map of the corresponding mission, the mission title, a brief description of the mission's events, the era, custom rules if there are any, and the difficulty selection with easy, medium, and hard. You unlock more missions by completing a set number of the missions you already have. Unlike the rest of the Tropico installments, Tropico 6 does not have a campaign, but instead has a series of missions not related to each-other, covering different aspects of the game.
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